FEMA, “War Gaming” Crisis Management

Colorado School Of Mines, Fall 2020


 

Problem Statement

The National Preparedness Division needs a safe and interactive way to run large-scale emergency simulations in order to improve crisis management skills and validate the response capabilities of the various communities.

Problem Scoping and Discovery

Through end-user and customer discovery, the student team pivoted away from emergency simulations to educating the general public on disaster hazards and preparedness in a non-resource intensive way.

Outcome

To address this re-scoped problem, the team developed a minimal viable product to test delivery of education by engaging the public in an activity that they already enjoy- gaming- while delivering disaster preparedness awareness & training.

Results / Next Steps

The team recommended two possible paths to deployment; 1. The team creates disaster preparedness games with FEMA, 2. FEMA partners with existing gaming companies who already have a large following and work to refocus currently popular games on disaster preparedness.

 

 

Ready to get your own results?

FEMAWinifred Wright